Author Topic: GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron  (Read 8457 times)

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Offline Dannye

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #30 on: January 29, 2007, 04:39:06 PM »
ColdDeath: Performing a car grind is often tricky due to how easy it is to get stuck, and performing a large drop to grind adds an extra element of toughness. So considering how hard it would be to get any sort of grind out of that you did pretty well - although the shortness of it is still hard to ignore.

Feron: Well for starters it was nice and long - the advantage of doing a grind like that where you can balence your vehicle nicely along the rails - and it had a nice little bump spin at the start. On the downside it isn't a new spot for taxi grinds, and although it was long it slowed down to a crawl for the majority of it.

My Vote: A tough decision for me - if either of them had a flip in them it would've made it alot easier  . In the end I think I'm gonna have to give my vote to Feron, but it was a close call. I gave it the vote because I felt it was the 'best grind'. But definately props to CD for trying something original and difficult.

Offline NoAPOlogies

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #31 on: January 29, 2007, 07:13:35 PM »
ColdDeath: Nice flip2upside down grind. But there was no real control to the grind. I know you can't "control" a car grind, but there was not a lot of balance and the grind was quite short.

Necros: Plain ole' boring grind, but the distance was excellent. Using two rails for the grind provided a lot of balance and made the grind very long, fluid and clean.

Since the challenge asked for a grind, I will cast my vote for the cleaner grind over the combo grind. Therefore, Necros gets my vote.

Its 2 - 1 in favo(u)r of Necros.

Offline Eddeman

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #32 on: January 30, 2007, 11:08:41 AM »
ColdDeath: Original Idea, how you managed to stay on the rail is beyond me. A bit flippy grind there and it wasn't very long, still looked good with the jump off the building.

Necros: Nice and long taxi grind, was really smooth cause of the double rails. However it felt a bit dull overall cause it looks a lot easier cause it's two rails.

My vote goes to ColdDeath. Although the grind was pretty short, it was an unexpected spot and a crazy grind compared to Necros more plain one.

Offline SoRu

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #33 on: January 30, 2007, 11:24:04 AM »
Result:

2 - 2        
« Last Edit: January 30, 2007, 11:24:30 AM by SoRu »

Offline NoAPOlogies

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #34 on: January 30, 2007, 11:35:12 AM »
Just waiting on Kabanchik to make his judgement.

Offline Cdarmy

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #35 on: June 03, 2007, 10:00:23 AM »
He voted on the other ones..

But yea, i never see him

Cmon kaban!
« Last Edit: June 03, 2007, 10:00:43 AM by Cdarmy »

Offline NoAPOlogies

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #36 on: February 03, 2007, 04:54:45 PM »
I've sent Kabanchik a PM reminding him I still need some votes from him. I'll PM Boo (the 2nd alternate) and activate him.

Offline PlethZorb

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #37 on: February 05, 2007, 10:59:13 PM »
I think feron's was deeper, but ColdDeath's had way more creativity.

Offline Boo

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #38 on: February 06, 2007, 09:20:36 AM »
ColdDeath ures was a pure ownage, its just awsome how u stood on the rail from that high. I VOTE FOR U.

Offline NoAPOlogies

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GTASL3 - Region 1 - Round 1 - ColdDeath vs. Feron
« Reply #39 on: February 06, 2007, 09:41:21 AM »
ColdDeath wins this one! Nice stunts you two, it was a tough call.

 

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