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GTA - Ultimate Stunting Tool
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Topic: GTA - Ultimate Stunting Tool (Read 9305 times)
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Greendead
Veteran Member
Posts: 2055
GTA - Ultimate Stunting Tool
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Reply #45 on:
July 30, 2006, 10:52:05 AM »
Damn, this is really cool. Can't wait for it. I NEED IT NOW!!!! lol.
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Darkwolf
Posts: 294
GTA - Ultimate Stunting Tool
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Reply #46 on:
July 31, 2006, 06:04:34 PM »
Looks very nice, good luck!
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kr3mlin
Veteran Member
Posts: 6219
GTA - Ultimate Stunting Tool
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Reply #47 on:
July 31, 2006, 07:20:52 PM »
Keep up the good work man
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JayFoxRox
Posts: 2221
GTA - Ultimate Stunting Tool
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Reply #48 on:
August 01, 2006, 03:48:42 AM »
Bad news. I tried to install the game "Flat Out 2" on my pc and the damn copy protection system StarForce4 (Well known as hidden virus) messed up my PC... All my programming stuff got deleted as possible Cracks. So i need to use a GUS Backup from last week (27.07.06) now..
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marklund
Posts: 6166
GTA - Ultimate Stunting Tool
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Reply #49 on:
August 01, 2006, 06:15:49 PM »
Shit! That sucks as hell Fox...
Damn I'm sad for you.
Starforce messed up one of my HDD's (Killed it totally) and also one of my DVD-readers died.
I hope you will get your stuff back, or else I'll cry.
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airblade
Posts: 115
GTA - Ultimate Stunting Tool
«
Reply #50 on:
August 02, 2006, 08:30:59 AM »
yay!!
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JayFoxRox
Posts: 2221
GTA - Ultimate Stunting Tool
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Reply #51 on:
August 03, 2006, 04:00:08 PM »
Well maybe you ask yourself: Why there are no updates...
The reason is simple: I just havent posted them here ^^
I m working on a forum like messageboard for a maximum of 5000 users, coded in php and a file uploader. The realtime-error-database update is kinda bad when having much users < and i expect these! There would be tons of traffic. So i thought about it and decide to make a file uploader where you can upload ur logfile like on hijackthis.de . Uploading ur log can be either done via webpage or through the webpage port in the programm itself.
Then there is an special contact form. Its integrated in the logfile uploader. First you choose either Log or SDK Request. Then you have to confirm the post. When the post is stored in the database only admins are able to watch it and they can instantly send you an SDK when you are a good coder. To show that you are a good coder you have the ability to put ur SCM files in the file uploader.
Also expect more updates in the Devblog of the Messageboard on the offical page soon. I will give you daily details about new script functions etc.
Sorry about the bad spelling n stuff but i m realllly tired and g2g sleeping now
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Last Edit: August 03, 2006, 04:00:49 PM by Fox
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Xtramus
Technical Addict
Veteran Member
Posts: 5860
GTA - Ultimate Stunting Tool
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Reply #52 on:
August 04, 2006, 05:46:59 AM »
How about a vid to show us what you have done instead of words, people over here don't understand opcodes and scripthacks but they do understand vids.
I've seen so many stuff like "Ya I re-coded the source so that the codes will run through the database" or WTF all you tech guys talk, I'd like to see a vid that shows us some progress. A small vid, it takes like what, half an hour to record and edit a vid, then 1-2 hours to render it, now you must be either fucking busy, fucking lazy or fucking retarded if you can't do THAT.
Less words, more action
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JayFoxRox
Posts: 2221
GTA - Ultimate Stunting Tool
«
Reply #53 on:
August 04, 2006, 07:41:26 AM »
yeh i m fucking buzy with my (stunt-)video (Deadline is 2morrow - 15:00) i will do a video after and i will fully concentrate at this tool too.
I think i have nothing to show what you would understand cause the most stuff is internal process code which is beeing processed.
I will show you some camera tracks maybe which show how i can save a cameraride through LS or sthin which will be played after...
(Using an external windows process - its not integrated to the launcher yet. Its the script engine only)
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Last Edit: August 04, 2006, 07:54:56 AM by Fox
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ImPaKt
Posts: 2833
GTA - Ultimate Stunting Tool
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Reply #54 on:
August 04, 2006, 07:03:16 PM »
you put a deadline on a stunt vid?
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kr3mlin
Veteran Member
Posts: 6219
GTA - Ultimate Stunting Tool
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Reply #55 on:
August 05, 2006, 01:06:22 AM »
Best of luck on the replays Fox...i just found a new stunt technique that would greatly benefit from your new replay system..
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Link
Posts: 1871
GTA - Ultimate Stunting Tool
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Reply #56 on:
August 05, 2006, 07:13:54 AM »
Very nice tool fox !
Cant wait to the beta get out
And Kr3mlin #
Show us
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JayFoxRox
Posts: 2221
GTA - Ultimate Stunting Tool
«
Reply #57 on:
August 08, 2006, 04:19:26 AM »
http://gta-us.pyrokar.lima-city.de:8089/
Finally the first news system is up.
I tried to record a video but i dont think you would understand the stuff
Its showing 2 windows which are showing code where a marker is goin though all the time . There is still much to do until i can show you sum real ingame stuff using the new core.
Some of you watched my video called Immortal maybe. The intro camera moves have been made using an injected SCM in the old G-US core.
Expect some updates on the blog / news on the programm page soon.
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Link
Posts: 1871
GTA - Ultimate Stunting Tool
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Reply #58 on:
August 08, 2006, 02:27:33 PM »
Lets see the vid
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JayFoxRox
Posts: 2221
GTA - Ultimate Stunting Tool
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Reply #59 on:
August 08, 2006, 02:34:06 PM »
As i said: No vid until the new core is running fine.
w/e here is a lil screeny of the script editor. The yellow square is representing the current code beeing executed.
http://img221.imageshack.us/img221/7268/editortm0.jpg
Update:
Worked on the editor again. It can do almost anything you can expect from a professional script editor
http://img220.imageshack.us/img220/5355/editorbj5.png
I m back working on the script engine now.
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Last Edit: August 09, 2006, 10:32:01 AM by Fox
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