Author Topic: [MTA] XSA Stunt Park  (Read 9483 times)

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Offline Kert

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[MTA] XSA Stunt Park
« Reply #30 on: February 10, 2006, 04:02:47 PM »
Stop this...me and BK settled this, there wasnt anything going on in the first place, just BK aint used to people fucking up run ups. Btw, its natural in MTA. :) Now chill everybody.
« Last Edit: February 10, 2006, 11:53:14 PM by Kert »

Offline stuntman

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[MTA] XSA Stunt Park
« Reply #31 on: February 10, 2006, 04:14:03 PM »
its definetley natural when there is a few people on, its hard to stay out of eachothers way when all attempting the same stunt

Offline Buzzsaw

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[MTA] XSA Stunt Park
« Reply #32 on: February 10, 2006, 04:42:02 PM »
yeah, and the more stuff that's added to the map the more crisscrossing you're gonna have.

Offline Buzzsaw

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« Reply #33 on: February 10, 2006, 10:37:45 PM »
the skyway is getting another major overhaul. i'm now using runway pavement, which is longer, wider, and perfectly smooth. :grin:

more info later...

Offline Jason

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[MTA] XSA Stunt Park
« Reply #34 on: February 10, 2006, 10:50:45 PM »
seeing as my map editor dont work im gonna have to make a request:
could you put small loops a bit away from tall objects? they shoot you up really high and give you heaps of spin. you dont have to, just an idea :)  

Offline Buzzsaw

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« Reply #35 on: February 11, 2006, 01:47:45 AM »
already doing that.:)

here's some new screens. you can't see any ramps or other structures on the skyway because they don't spawn unless you get closer.

http://img496.imageshack.us/img496/310/mtascreen00122my.jpg
http://img99.imageshack.us/img99/1973/mtascreen00131ws.jpg
http://img99.imageshack.us/img99/9163/mtascreen00145ox.jpg
http://img496.imageshack.us/img496/2208/mtascreen00158yc.jpg

changes for beta 4:
- moved Visage sign
- added new jump for Visage sign and surrounding area
- replaced brown ramp in front of round building with planter
- added helipad for loop jump
- added jump on roof of pre-existing airport terminal
- completely redesigned the skyway and added a couple more ramps
- moved smoke stack near white building
- added/moved various vehicle and nitro pickups

^ i think that's everything

beta 4 will be on the server when DC checks his PMs. :grin:


coming soon: extensive expansion of the skyway area, boat stunts, more buildings, more loops, and other cool stuff. :D
« Last Edit: February 11, 2006, 01:53:23 AM by Buzzsaw »

KaynT

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[MTA] XSA Stunt Park
« Reply #36 on: February 11, 2006, 03:26:49 AM »
Nice update ;)

Offline DeathCobra

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[MTA] XSA Stunt Park
« Reply #37 on: February 11, 2006, 04:27:56 AM »
Updated :)

kr3mlin

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[MTA] XSA Stunt Park
« Reply #38 on: February 11, 2006, 06:57:41 PM »
A request...can you add some repair pickups for people who dont use the no damage config? Just cos i play on other more local servers sometimes as well

Cheers

Offline Buzzsaw

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[MTA] XSA Stunt Park
« Reply #39 on: February 12, 2006, 08:35:44 PM »
repair pickups are being added.

if anyone would like to request a particular vehicle pickup to be added then post it here. :)

Offline Gnat

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[MTA] XSA Stunt Park
« Reply #40 on: February 12, 2006, 09:11:17 PM »
cabbie :lol:

Offline Buzzsaw

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[MTA] XSA Stunt Park
« Reply #41 on: February 12, 2006, 10:33:34 PM »
you know there's no taxi/cabbie boost in mta, right?

Offline Buzzsaw

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[MTA] XSA Stunt Park
« Reply #42 on: February 13, 2006, 02:16:23 AM »
new update:

- added multi level building next to the tower from LVA entrance, plus ramps and ledge (for bumping)
- added 3 tiers of concrete in the air behind that building
- added a new ramp for the other LVA tower
- added a fence on the ground for car grinds
- added a rail on the inclined road
- added an extremely long rail starting at the top of the LSA tower and ending near the starting point of the map
- added a ramp for practicing simple krail2grinds on the bb under the inclined road, and extended the bb grind with a fence
- replaced the suspended crappy rail at far end with a fence
- added a huge ramp to reach the LSA tower from the ground
- added another runway strip to the skyway and a jump at the end for a bike/car air2grind of the fence on the inclined road
- added new vehicle pickups, and repair pickups for people who don't use the damageproof handling

screens:
http://img135.imageshack.us/img135/5938/mtascreen00017jr.jpg
http://img135.imageshack.us/img135/7018/mtascreen00022bb.jpg
http://img130.imageshack.us/img130/2317/mtascreen00034wa.jpg
http://img135.imageshack.us/img135/2097/mtascreen00045ql.jpg
http://img135.imageshack.us/img135/2313/mtascreen00051py.jpg
http://img130.imageshack.us/my.php?image=m...reen00067pr.jpg
http://img130.imageshack.us/img130/1660/mtascreen00075jy.jpg

there are now more than enough rails/fences to keep the grind whores busy for a long time. ;)
beta 5 will be on the server whenever DC checks his PMs. toodles.
« Last Edit: February 13, 2006, 02:18:14 AM by Buzzsaw »

kr3mlin

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[MTA] XSA Stunt Park
« Reply #43 on: February 13, 2006, 03:24:12 AM »
Are there any spots yet where i can practise backstoppie to grinds....basically a nice roof or something with ramps on one side, or maybe a series of different ways to get up and a rail on the other side....sort of like a skate park fun box but slightly bigger obviously?

Offline stuntman

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[MTA] XSA Stunt Park
« Reply #44 on: February 13, 2006, 03:34:34 AM »
innit a funbox would be nice, to scale naturally, haah it would be funny stunting on a mini skatepark

 

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