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[MTA] XSA Stunt Park
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Topic: [MTA] XSA Stunt Park (Read 9483 times)
0 Members and 2 Guests are viewing this topic.
Kert
Veteran Member
Posts: 3875
[MTA] XSA Stunt Park
«
Reply #30 on:
February 10, 2006, 04:02:47 PM »
Stop this...me and BK settled this, there wasnt anything going on in the first place, just BK aint used to people fucking up run ups. Btw, its natural in MTA.
Now chill everybody.
«
Last Edit: February 10, 2006, 11:53:14 PM by Kert
»
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stuntman
Veteran Member
Posts: 2138
[MTA] XSA Stunt Park
«
Reply #31 on:
February 10, 2006, 04:14:03 PM »
its definetley natural when there is a few people on, its hard to stay out of eachothers way when all attempting the same stunt
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Buzzsaw
Veteran Member
Posts: 1666
[MTA] XSA Stunt Park
«
Reply #32 on:
February 10, 2006, 04:42:02 PM »
yeah, and the more stuff that's added to the map the more crisscrossing you're gonna have.
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Buzzsaw
Veteran Member
Posts: 1666
[MTA] XSA Stunt Park
«
Reply #33 on:
February 10, 2006, 10:37:45 PM »
the skyway is getting another major overhaul. i'm now using runway pavement, which is longer, wider, and perfectly smooth. :grin:
more info later...
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Jason
404
V.I.P. Member
Posts: 7249
Grains in the hourglass.
[MTA] XSA Stunt Park
«
Reply #34 on:
February 10, 2006, 10:50:45 PM »
seeing as my map editor dont work im gonna have to make a request:
could you put small loops a bit away from tall objects? they shoot you up really high and give you heaps of spin. you dont have to, just an idea
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Buzzsaw
Veteran Member
Posts: 1666
[MTA] XSA Stunt Park
«
Reply #35 on:
February 11, 2006, 01:47:45 AM »
already doing that.
here's some new screens. you can't see any ramps or other structures on the skyway because they don't spawn unless you get closer.
http://img496.imageshack.us/img496/310/mtascreen00122my.jpg
http://img99.imageshack.us/img99/1973/mtascreen00131ws.jpg
http://img99.imageshack.us/img99/9163/mtascreen00145ox.jpg
http://img496.imageshack.us/img496/2208/mtascreen00158yc.jpg
changes for beta 4:
- moved Visage sign
- added new jump for Visage sign and surrounding area
- replaced brown ramp in front of round building with planter
- added helipad for loop jump
- added jump on roof of pre-existing airport terminal
- completely redesigned the skyway and added a couple more ramps
- moved smoke stack near white building
- added/moved various vehicle and nitro pickups
^ i think that's everything
beta 4 will be on the server when DC checks his PMs. :grin:
coming soon: extensive expansion of the skyway area, boat stunts, more buildings, more loops, and other cool stuff.
«
Last Edit: February 11, 2006, 01:53:23 AM by Buzzsaw
»
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KaynT
Guest
[MTA] XSA Stunt Park
«
Reply #36 on:
February 11, 2006, 03:26:49 AM »
Nice update
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DeathCobra
Veteran Member
Posts: 5008
[MTA] XSA Stunt Park
«
Reply #37 on:
February 11, 2006, 04:27:56 AM »
Updated
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kr3mlin
Guest
[MTA] XSA Stunt Park
«
Reply #38 on:
February 11, 2006, 06:57:41 PM »
A request...can you add some repair pickups for people who dont use the no damage config? Just cos i play on other more local servers sometimes as well
Cheers
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Buzzsaw
Veteran Member
Posts: 1666
[MTA] XSA Stunt Park
«
Reply #39 on:
February 12, 2006, 08:35:44 PM »
repair pickups are being added.
if anyone would like to request a particular vehicle pickup to be added then post it here.
Logged
Gnat
Veteran Member
Posts: 1094
[MTA] XSA Stunt Park
«
Reply #40 on:
February 12, 2006, 09:11:17 PM »
cabbie
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Buzzsaw
Veteran Member
Posts: 1666
[MTA] XSA Stunt Park
«
Reply #41 on:
February 12, 2006, 10:33:34 PM »
you know there's no taxi/cabbie boost in mta, right?
Logged
Buzzsaw
Veteran Member
Posts: 1666
[MTA] XSA Stunt Park
«
Reply #42 on:
February 13, 2006, 02:16:23 AM »
new update:
- added multi level building next to the tower from LVA entrance, plus ramps and ledge (for bumping)
- added 3 tiers of concrete in the air behind that building
- added a new ramp for the other LVA tower
- added a fence on the ground for car grinds
- added a rail on the inclined road
- added an extremely long rail starting at the top of the LSA tower and ending near the starting point of the map
- added a ramp for practicing simple krail2grinds on the bb under the inclined road, and extended the bb grind with a fence
- replaced the suspended crappy rail at far end with a fence
- added a huge ramp to reach the LSA tower from the ground
- added another runway strip to the skyway and a jump at the end for a bike/car air2grind of the fence on the inclined road
- added new vehicle pickups, and repair pickups for people who don't use the damageproof handling
screens:
http://img135.imageshack.us/img135/5938/mtascreen00017jr.jpg
http://img135.imageshack.us/img135/7018/mtascreen00022bb.jpg
http://img130.imageshack.us/img130/2317/mtascreen00034wa.jpg
http://img135.imageshack.us/img135/2097/mtascreen00045ql.jpg
http://img135.imageshack.us/img135/2313/mtascreen00051py.jpg
http://img130.imageshack.us/my.php?image=m...reen00067pr.jpg
http://img130.imageshack.us/img130/1660/mtascreen00075jy.jpg
there are now more than enough rails/fences to keep the grind whores busy for a long time.
beta 5 will be on the server whenever DC checks his PMs. toodles.
«
Last Edit: February 13, 2006, 02:18:14 AM by Buzzsaw
»
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kr3mlin
Guest
[MTA] XSA Stunt Park
«
Reply #43 on:
February 13, 2006, 03:24:12 AM »
Are there any spots yet where i can practise backstoppie to grinds....basically a nice roof or something with ramps on one side, or maybe a series of different ways to get up and a rail on the other side....sort of like a skate park fun box but slightly bigger obviously?
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stuntman
Veteran Member
Posts: 2138
[MTA] XSA Stunt Park
«
Reply #44 on:
February 13, 2006, 03:34:34 AM »
innit a funbox would be nice, to scale naturally, haah it would be funny stunting on a mini skatepark
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