Author Topic: kr3mlin's Precision Control Challenges  (Read 2600 times)

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kr3mlin

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kr3mlin's Precision Control Challenges
« on: February 08, 2006, 08:12:03 AM »
[span style=\'color:purple\'][span style=\'font-size:17pt;line-height:100%\']kr3mlin's Precision Control Challenges (K.P.C.C.)[/span][/span]
This people will be the first in a series of MTA courses I will be creating for stunters around the world :) I will be updating this post as I create every new map so people can come at any time and attempt them

These challenges will be a test of your ability to have exact control
over the movements of your BMX bicycle, and using those skills to navigate an obstacle course successfully.

[span style=\'font-size:12pt;line-height:100%\'][span style=\'color:green\']Course #1 Crane Course[/span][/span]
[span style=\'color:red\']Picture[/span]
[span style=\'color:blue\']Download Link[/span]
[span style=\'color:orange\']Description[/span] This 5 checkpoint course is set on the cranes often roofed by packerbumping stunters. The aim of this course is to bunnyhop your way onto different areas of the crane without losing your footing and falling into the ocean below. Be wary of where you have come from and where you need to go

[span style=\'font-size:12pt;line-height:100%\'][span style=\'color:green\']Course #2 Low Tide Test[/span][/span]
[span style=\'color:red\']Picture[/span]
[span style=\'color:blue\']Download Link[/span]
[span style=\'color:orange\']Description[/span] This 5 checkpoint course is set at low tide, where a normally submerged course of random buildings has appeared for precison riders to sink their teeth into. It contains simple bunny hop puzzles and a couple more complex jumps to overcome as well as a few exploding barrels to keep you alert on your travel

[span style=\'font-size:12pt;line-height:100%\'][span style=\'color:green\']Course #3 Crane Course 2[/span][/span]
[span style=\'color:red\']Picture[/span]
[span style=\'color:blue\']Download Link[/span]
[span style=\'color:orange\']Description[/span] A 5 checkpoint course where again you must navigate the usually roofed cranes of San Andreas. Simple jumps, wallriding  to bunnyhops and precision landings are the order of the day here. This is the second Crane Themed Course in the K.P.P.C Series

[span style=\'font-size:12pt;line-height:100%\'][span style=\'color:green\']Course #4 Trailer Trial[/span][/span]
[span style=\'color:red\']Picture[/span]
[span style=\'color:blue\']Download Link[/span]
[span style=\'color:orange\']Description[/span] 10 Angel Pine Families are now homeless. But in an unrelated topic K.P.P.C. now brings you Trailer Trial, jump your way on the set of trailers towards the end. A watery ending is a certain for every competitor, but will it come in victory or in failure

Coming Soon! - More courses! Harder Courses!

Attached .rar = [span style=\'color:orange\']Multiplayer versions of all released K.P.P.C maps :)[/span]
 
« Last Edit: February 10, 2006, 07:49:06 PM by kr3mlin »

Offline Tackleberry

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kr3mlin's Precision Control Challenges
« Reply #1 on: February 08, 2006, 08:17:19 AM »
Very nice challenge. Gonna try it as soon as possible.

Offline infested

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kr3mlin's Precision Control Challenges
« Reply #2 on: February 08, 2006, 08:30:46 AM »
Looks really neat, shame I havent got the PC version =/

kr3mlin

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kr3mlin's Precision Control Challenges
« Reply #3 on: February 08, 2006, 09:24:02 AM »
Updated first post with 2nd map "Low Tide Test"

Offline Tackleberry

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« Reply #4 on: February 08, 2006, 09:29:35 AM »
I nailed the first one.
Check the vid, http://www.tgahq.com/?do=dynamic&id=3324, hehe...

Gonna try the second one too. Keep 'em coming kr3m.

kr3mlin

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kr3mlin's Precision Control Challenges
« Reply #5 on: February 08, 2006, 09:32:57 AM »
Nice one Tackleberry

I encourage everyone to try all the courses if any of these interest you cos they are quite fun to just do. I wasnt actually looking for anyone to submit videos or whatever but the above gives an example of what the courses are all about
« Last Edit: February 08, 2006, 09:33:17 AM by kr3mlin »

Offline Tackleberry

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« Reply #6 on: February 08, 2006, 01:19:38 PM »
The second one is VERY hard, but possible. I've landed all, but I can't imagine anyone would nail everyone in a row.

Offline stuntman

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kr3mlin's Precision Control Challenges
« Reply #7 on: February 08, 2006, 01:20:05 PM »
gutted ive been out, n missed loads of challenges, attempting the second now

 

kr3mlin

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kr3mlin's Precision Control Challenges
« Reply #8 on: February 08, 2006, 04:15:51 PM »
^attempt the first as well...compared the second is quite hard

Offline stuntman

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kr3mlin's Precision Control Challenges
« Reply #9 on: February 08, 2006, 05:24:46 PM »
kr3m the link to the first is down, can u come online in msn pls  

kr3mlin

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kr3mlin's Precision Control Challenges
« Reply #10 on: February 08, 2006, 10:31:05 PM »
Fixing the link for the 1st now :)....should be all good
« Last Edit: February 08, 2006, 10:32:11 PM by kr3mlin »

kr3mlin

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kr3mlin's Precision Control Challenges
« Reply #11 on: February 08, 2006, 11:07:10 PM »
The third course is now available: Crane Course 2. Go get it! :)

@Tackleberry: Course #2 is very doable, i just completed it now :P
« Last Edit: February 08, 2006, 11:16:56 PM by kr3mlin »

Offline Fugitive

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kr3mlin's Precision Control Challenges
« Reply #12 on: February 09, 2006, 01:00:29 AM »
Very nice and original idea kr3mlin, I'll try some of them asap.
« Last Edit: February 09, 2006, 01:39:57 AM by Fugitive »

Offline InsaNe

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kr3mlin's Precision Control Challenges
« Reply #13 on: February 09, 2006, 05:27:38 AM »
This kind of challenges get me wish a better comp :/

kr3mlin

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kr3mlin's Precision Control Challenges
« Reply #14 on: February 09, 2006, 06:36:50 AM »
First post has been updated with the release of Course number 4: Trailer Trial. Get stuck into it!

Also for those giving these a go please give comments, do you want longer/shorter, harder/easier courses? Any type of bicycle technique that could be used that i havent thought of yet

After talking to some of the guys on the MTA server, im going to convert the current courses to support more players so a multiplayer session of these maps can go ahead. And all future courses will support say 16 or so players. Updates soon but now i sleep
« Last Edit: February 09, 2006, 07:41:22 AM by kr3mlin »

 

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