Author Topic: scripting problem  (Read 1020 times)

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Offline eXe

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scripting problem
« on: May 17, 2013, 11:20:38 AM »
hei guys! i have a problem in scripting .. i mean that the game don't load the objects.. so it looks fucked..

there's the script, probably i failed something:
Code: [Select]
DEFINE OBJECTS 3
DEFINE OBJECT SANNY BUILDER 3.04     
DEFINE OBJECT NULL2                    // Object number -1
DEFINE OBJECT DYN_ROADBARRIER_6        // Object number -2
DEFINE MISSIONS 0
DEFINE EXTERNAL_SCRIPTS 0 // Use -1 in order not to compile AAA script
DEFINE UNKNOWN_EMPTY_SEGMENT 0
DEFINE UNKNOWN_THREADS_MEMORY 0
{$VERSION 3.1.0027}
//-------------MAIN---------------
thread 'MAIN'
042C: set_total_missions_to 0
030D: set_max_progress 187
0997: set_total_respect_points_to 1339
01F0: set_max_wanted_level_to 0
set_wb_check_to 0
00C0: set_current_time_hours_to 11 minutes_to 30
fade 0 10
set_weather 1
select_interior 0
04E4: unknown_refresh_game_renderer_at 0.0 0.0
Camera.SetAtPos(0.0, 0.0, 800.0)
$KENN_CHAR = Player.Create(#NULL, 2495.4373, -1667.4159, 13.3437)
07AF: $KENN_GROUP = player $KENN_CHAR group
$KENN_ACTOR = Actor.EmulateFromPlayer($KENN_CHAR)
Camera.SetBehindPlayer
Actor.Angle($KENN_ACTOR) = 90.0
wait 10
Player.SetClothes($KENN_CHAR, "HOODYABLACK", "HOODYA", Torso)
Player.SetClothes($KENN_CHAR, "CHINOSBLACK", "CHINOS", Legs)
Player.SetClothes($KENN_CHAR, "SNEAKERBINCBLK", "SNEAKER", Shoes)
Player.SetClothes($KENN_CHAR, "PLAYER_FACE", "HEAD", Head)
Player.SetClothes($KENN_CHAR, "CAPREDSIDE", "CAPSIDE", 16)
Player.Build($KENN_CHAR)
016C: restart_if_wasted_at 2027.77 -1420.52 15.99 angle 137.0 town_number 0
016D: restart_if_busted_at 1550.68 -1675.49 14.51 angle 90.0 town_number 0
wait 500
fade 1 1000
wait 3000
0460: set_camera_transverse_delay 0.0 time 10000
015F: set_camera_position 168.9951 -1828.1196 4.0407 rotation 0.0 0.0 0.0     
0160: set_camera_point_at 390.7066 -1836.7356 17.25 mode 2
wait 10000
015F: set_camera_position 390.7066 -1836.7356 17.25 rotation 0.0 0.0 0.0
0160: set_camera_point_at 649.9232 -1864.3937 5.4609 mode 1
wait 10000
015F: set_camera_position 649.9232 -1864.3937 5.4609 rotation 0.0 0.0 0.0
0160: set_camera_point_at 659.7251 -1867.1842 5.4609 mode 1
wait 10000
015F: set_camera_position 613.5614 -1487.6729 73.8816 rotation 0.0 0.0 0.0
0160: set_camera_point_at 1098.2239 -1415.5792 49.8816 mode 1   
wait 10000
end_thread




there should be a fitness place..

Offline PtRvY

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Re: scripting problem
« Reply #1 on: May 17, 2013, 05:53:04 PM »
The map is not configured to load just by pointing the camera near it. You also need to be present near the area that you want to be loaded, otherwise only a 'LQ' version gets made (as you can see in the screenshot). To make it appear, you must spawn your player to a coordinate close to your location.

Offline eXe

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Re: scripting problem
« Reply #2 on: May 19, 2013, 08:30:49 AM »
thanks you!:) :wub:

 

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