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Topic: PCJ White Lines (Read 1126 times)
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Blaze
USS Crew
Posts: 7698
PCJ White Lines
«
on:
June 11, 2012, 08:12:10 AM »
Anyone know how to fix those annoying white lines that often appear on PCJ tires? fucking rockstar and thinking that looping the same section 8 times for a wheel is a good idea. Picture related (not the obnoxious white line going round, the fainter ones + the lines coming off the spokes.
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Last Edit: June 11, 2012, 08:15:50 AM by Blaze
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WH Crew
Senior Member
Posts: 6776
escrachado
Re: PCJ White Lines
«
Reply #1 on:
June 11, 2012, 08:27:08 AM »
I think there is no way to fix them, all my bikes have them
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Blaze
USS Crew
Posts: 7698
Re: PCJ White Lines
«
Reply #2 on:
June 11, 2012, 08:31:46 AM »
Haywire's bikes and shit don't have them plus mine from burnout doesn't have them but as soon as I remove the spokes from the left side then they appear.
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luli guy
Banned
Veteran Member
Posts: 2938
Re: PCJ White Lines
«
Reply #3 on:
June 11, 2012, 09:03:20 AM »
haywire's bike has a different model
there is no way to fix them if your brakes are white/light
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Payton Westlake
Veteran Member
Posts: 648
Re: PCJ White Lines
«
Reply #4 on:
June 12, 2012, 04:08:21 PM »
Blaze, would you mind, I'm not going to steal your graphic I promise, posting a pic of your wheel texture?
I want to say it's the very bottom pixels where you color in the spokes. Rockstar nudged the graphic of the tire a little too far up so it catches just the very bottom of the spokes. I think it's a two pixel line on the standard texture size.
Try it and see. Color red in at the bottom of the spokes area, and see if the line turns red. If it does, then it's down there.
-PW
EDIT: Maybe not. I'm about to open up Rockstars default model and check it's UV mapping. I want to say it's actually on the brakes.
Without looking at the UV map, these should be your problem areas:
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Last Edit: June 12, 2012, 04:19:33 PM by Payton Westlake
»
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Blaze
USS Crew
Posts: 7698
Re: PCJ White Lines
«
Reply #5 on:
June 12, 2012, 04:17:37 PM »
Threw a 2px red line across the bottom and ended up with this:
I'll PM you the texture since it was from a requested bike. Oddly enough, I'd assume your right about the spokes. On the bike which burnout made me this doesn't happen, but when I delete the left side with the spokes it occurs. Also, welcome back.
EDIT:
You were right, those were the problematic areas. Added a 1px black line to them and they are fixed.
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Last Edit: June 12, 2012, 04:28:15 PM by Blaze
»
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Payton Westlake
Veteran Member
Posts: 648
Re: PCJ White Lines
«
Reply #6 on:
June 12, 2012, 04:48:43 PM »
Oh good. You found it. I just found it too. And it's on both sides of the brakes apparently.
The only problem is you either sacrifice the tires or brakes. You can get rid of the lines on the tires, but then you have extra lines in the brakes, and vice versa. You could try a medium color between the two, but it sucks when you have an alpha channel on the brakes because that part is supposed to be invisible.
The only real solution to give the brakes and the tires separation is to tweak the DFF's UV Mapping just a bit, but I know how much of a purist you are, so I'll let that be your decision.
Glad I could help.
-PW
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WH Crew
Senior Member
Posts: 6776
escrachado
Re: PCJ White Lines
«
Reply #7 on:
June 12, 2012, 05:12:33 PM »
wow amazing discovery
great job guys.
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