Author Topic: [REL] GTA United 1.2  (Read 66557 times)

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Offline Erney

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Re: [REL] GTA United 1.2
« Reply #75 on: July 26, 2021, 06:12:35 AM »
Thank you for all the work you put throught the years, and fuck takes two.

Offline NEM

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Re: [REL] GTA United 1.2
« Reply #76 on: July 26, 2021, 06:56:59 AM »
fuck rockstar and takes two fuck them i really hope they die painfully in eternal pain screaming

Offline The Big V

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Re: [REL] GTA United 1.2
« Reply #77 on: July 26, 2021, 07:11:05 AM »


Final Chapter


Due to the increasing DMCA takedowns against various GTA San Andreas map modifications, it is with a heavy heart that we must announce that we decided to preemptively take all remaining instances of GTA United, including its predecessors VC2SA and LC2SA, down.
This means that, while our team haven't received a takedown notice, we opted ourselves to say goodbye on our own conditions, and that effectively now all our official uploads are taken offline. We are sorry to all the people that enjoyed playing GTA United, many of which we had positive interactions with, but this is a step we felt was necessary, as Take Two and Rockstar Games seem to gradually reject more and more "Modding" of their games, even if it's the older ones.

We want to use this opportunity to say thanks to all the people that have helped with the creation, maintenance, hosting and support of GTA United. It has been a pleasure to work alongside such talented and dedicated people, an experience we shall never forget, and without all of you it would not have been possible to pull off.
There were so many layers to the whole project, so many little details and even small secrets hidden away, that at times it felt overwhelming to work on the project. To us, it wasn't just about merging the maps of two of our favourite games, it was about bringing them once again to life. From small missions and races, radio stations, a breathing world through working pedestrians in the streets, new load and menu screens, custom graffities and hundreds of items handplaced in the world, including our own collectables in form of United numplates. These are only a couple of the things we hoped would help people in immersing themselves once again in these iconic worlds.
Above all stands the fun we had while constructing this modification and the fun we had with people enjoying it, so once again, thanks a lot for the great time.

The GTA United Team

Ah this sucks, really shitty decision by Takes Two. Blizzard did smth similar last year to the modders, having a bad experience and losing millions to mods like Dota.
Even if they start taking down officially all the mods it will be impossible to stop people from making mods for these games. Plus, they will never be able to remove all the mods and people from the community will still have copies of the mods and share it between them.
Like... shiet, 99-100% of gtas is playing on modified versions of VC/SA (Dannye's scm, LC/SAiVC and hundreds of other mapmods etc.) and some other filthy modders add their own illegal mods like gravity, antifall, collisions, but thats another story

 

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