Author Topic: Pedrising  (Read 16376 times)

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Offline Valikai

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Pedrising
« Reply #165 on: September 01, 2008, 07:34:34 PM »
Quote from: Flat Face
cough


Offline Flat Face

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Pedrising
« Reply #166 on: September 01, 2008, 07:54:32 PM »
yeah well... i do i don't think  and its not going on the site or anything so i didn't spell check it lol

Offline Flat Face

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« Reply #167 on: September 21, 2008, 07:32:54 AM »
yeah im bumping it due to the mass of interest (hence all the new posts)

um.. new wall, ignore the texture on the top face.. your not supposed to be able to get up there  *although us stunters no doubt will *

 some awesome stunting things to come from them btw

Offline UtterGarbage

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« Reply #168 on: September 21, 2008, 09:50:40 AM »
are you gonna change the sky by any chance? blood red or soemthin?

Offline Flat Face

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« Reply #169 on: September 22, 2008, 08:19:42 PM »
Quote from: UtterGarbage
are you gonna change the sky by any chance? blood red or soemthin?

nope the sky's gona be realistic as we can make it.

Offline Flat Face

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Re: Pedrising
« Reply #170 on: April 05, 2011, 08:05:16 AM »
BUUUUUUUUUUUUUMP

After taking a break, slowly thinking things through for once, starting from scratch AND moving to a new engine, we're back to work on PedRising/UndeadRising *the working title* the map will be released for VC to stunt though so I'll keep posting things about it here :)

It's been a long time and we really have taken our sweet time :lol: but now with clearer goals, we should be able to get the map along further than we were at any point in a month or 2 :)

I've posted a tree *surprisingly one of the biggest obstacles I faced before* I started making for PedRising in the expression section, it's pretty much naked and I only posted it to show off my 1st bump map work but meh

Here's the current 1st level layout of the mall :)



And a pic showing the difference between just a bump map + diffuse map and bump map, diffuse map, diffuse height map, spec map and spec height map.



I'll post more as it comes :)
« Last Edit: April 06, 2011, 12:16:50 AM by Flat Face »

Offline Metalsoad

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Re: Pedrising
« Reply #171 on: April 05, 2011, 08:10:16 AM »
Nice Good Luck dude <3 ;D

Offline Noah

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Re: Pedrising
« Reply #172 on: April 05, 2011, 08:11:48 AM »
Keep it up flats

Offline Dimension

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Re: Pedrising
« Reply #173 on: April 05, 2011, 08:49:40 AM »
hope this comes soon cause it looks so awesome  ;D

Offline Syny

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Re: Pedrising
« Reply #174 on: April 05, 2011, 04:21:02 PM »
lol, cool idea  :lol:

Offline Flat Face

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Re: Pedrising
« Reply #175 on: April 05, 2011, 08:36:28 PM »
Well we won't be releasing beta;s, only the finished map *as we've wanted to all along* so it probably won't be out for quite a few months yet XD then again it might be because things I wanted to make like sewers and caves really have no stunting value.. so I might release the VC version without those parts.. hmm HMMMM

Offline Bixel

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Re: Pedrising
« Reply #176 on: April 05, 2011, 11:47:22 PM »
Can't wait!!!! Is there gonna be missions? I think i read that it will have but i'm not sure.

Offline Noah

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Re: Pedrising
« Reply #177 on: April 13, 2011, 03:26:28 AM »
Well we won't be releasing beta;s, only the finished map *as we've wanted to all along* so it probably won't be out for quite a few months yet XD then again it might be because things I wanted to make like sewers and caves really have no stunting value.. so I might release the VC version without those parts.. hmm HMMMM
Make some funky trailers, get us excited  :P

Offline Flat Face

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Re: Pedrising
« Reply #178 on: April 13, 2011, 03:31:41 AM »
I'd rather get a little more done before that :lol: that's such a bad habbit of gta modders, get a tiny ass amount done then make a trailer and promise EVERYTHING! :lol: so ja.. I need to rig at least.. 20 LC peds before I move back to PedRising and continue working on the mall while Casey bums around not drawing out roads.......  :|

 

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