Author Topic: Sparks  (Read 8756 times)

0 Members and 1 Guest are viewing this topic.

Offline FrankInsanity

  • The Green One
  • Veteran Member
  • Posts: 963
  • Inactive
    • View Profile
Sparks
« on: August 10, 2016, 02:48:03 PM »
-
« Last Edit: March 14, 2021, 04:28:54 AM by FrankInsanity »

Offline Blaze

  • USS Crew
  • *
  • Posts: 7698
    • View Profile
    • Bike Gallery
Re: Sparks
« Reply #1 on: August 10, 2016, 03:15:53 PM »
If I remember correctly true black sparks are impossible to make since setting the RGB values to 0,0,0 make them disappear in game. I know a couple of people have had them; I want to say either DeathCobra or BloodyHook had a stunt in a comvid at the VC docks where they bumped to the ship, did a 180 in the air and hit a rail backwards and while they grinded they had very floaty black sparks. You're meant to set the colour values to something close to black but not 0,0,0 although every time I've tried it hasn't worked; if you can get in contact with flatface he may remember how to do it.

Offline Gryzlek

  • Senior Member
  • Posts: 2668
    • View Profile
Re: Sparks
« Reply #2 on: August 10, 2016, 03:56:27 PM »
^this is propably the stunt you're thinking of? https://youtu.be/sWv8m02uQMU?t=3m16s

his sparks were dark red though

Offline Blaze

  • USS Crew
  • *
  • Posts: 7698
    • View Profile
    • Bike Gallery
Re: Sparks
« Reply #3 on: August 10, 2016, 04:39:38 PM »
^ That was indeed the video I had in mind, for some reason I thought it was a comvid? Not sure how I had that mental lapse since Techjam is one of my all time favourite videos.



Anyway, here you go Frank. I did some searching on the forums and came across a particle line in Adonai's particle request thread from years back where he'd made some guy grey to black fading sparks. Oddly if I set the original particle colours to 0,0,0 it'll be transparent but if I do it with this line it works fine? Maybe someone can compare to find out why but 1. I'm too tired to do it and 2. I'm too lazy to do it :P

http://pastebin.com/igFibVWW

UPDATE

My friend from GTAForums helped me figure this one out so I can't take all the credit. The end of the "spark_small" line has the number 40 at the end; this is the "4=DRAW_OPAQUE," flag. Changing this to 15 disables black as transparent and thereby allows you to have solid black sparks. I noticed 15 is the jumpy sparks I shared above and setting that value to 14 makes them like the normal sparks but black. 13 seems even jumpier, 12 is smooth, 11 and lower disables it (or re-enables "DRAW-OPAQUE" I guess) as does higher than 15. Essentially 12/14 = smooth and 13/15 = jumpy.



http://pastebin.com/vgSYWKH7
« Last Edit: August 10, 2016, 05:14:59 PM by Blaze »

Offline FrankInsanity

  • The Green One
  • Veteran Member
  • Posts: 963
  • Inactive
    • View Profile
Re: Sparks
« Reply #4 on: August 10, 2016, 06:49:55 PM »
 Well, this is basic chinese for me, so thank you very much, those are working great!  :euro:



 

Offline jooker

  • LLS Crew
  • *
  • Posts: 1349
    • View Profile
Re: Sparks
« Reply #5 on: August 11, 2016, 05:14:51 AM »
Yay this one looks so cool.  :wub:

Offline NumeRo

  • Veteran Member
  • Posts: 1277
    • View Profile
Re: Sparks
« Reply #6 on: December 05, 2016, 09:24:12 AM »
i liked ART sparks in his remake with turbo

Offline Cooper

  • Veteran Member
  • Posts: 3851
  • fumo porro meto drop bump
    • View Profile
Re: Sparks
« Reply #7 on: December 05, 2016, 06:12:51 PM »
thanks for the data blaze, very interesting. gonna try it out :P

Offline Blaze

  • USS Crew
  • *
  • Posts: 7698
    • View Profile
    • Bike Gallery
Re: Sparks
« Reply #8 on: December 05, 2016, 06:52:29 PM »
^ Here's somewhat a documentation of the particle.cfg I made a few months ago.

https://www.gtastunting.net/index.php?topic=68988.0

Offline Cooper

  • Veteran Member
  • Posts: 3851
  • fumo porro meto drop bump
    • View Profile
Re: Sparks
« Reply #9 on: December 05, 2016, 08:07:52 PM »
thank you again

Offline Muhammad Farrukh

  • Posts: 306
  • MoDDiNG iN MY DNA
    • View Profile
Re: Sparks
« Reply #10 on: December 05, 2016, 08:11:02 PM »
Maybe You like Green COLOR

Offline NumeRo

  • Veteran Member
  • Posts: 1277
    • View Profile
Re: Sparks
« Reply #11 on: December 06, 2016, 12:32:56 PM »
^ Here's somewhat a documentation of the particle.cfg I made a few months ago.

https://www.gtastunting.net/index.php?topic=68988.0
https://www.youtube.com/watch?v=s7mpDKb-3DQ can you make black sparks like those ? :D

Offline Cooper

  • Veteran Member
  • Posts: 3851
  • fumo porro meto drop bump
    • View Profile
Re: Sparks
« Reply #12 on: December 06, 2016, 12:50:35 PM »
^ Here's somewhat a documentation of the particle.cfg I made a few months ago.

https://www.gtastunting.net/index.php?topic=68988.0
https://www.youtube.com/watch?v=s7mpDKb-3DQ can you make black sparks like those ? :D
dude it's not that hard, you have all the info you need, just start messing around with the particles line, there's even a tool for this so you can change it without closing the game !

Offline Rust

  • Senior Member
  • Posts: 1768
    • View Profile
Re: Sparks
« Reply #13 on: December 06, 2016, 03:05:56 PM »
I created Art's sparks.

Edit: ...aaand Mugetsu's sparks from Hallucination, his duo with Sheeptea that I cannot find.
« Last Edit: December 06, 2016, 03:09:43 PM by Rust »

Offline NumeRo

  • Veteran Member
  • Posts: 1277
    • View Profile
Re: Sparks
« Reply #14 on: December 07, 2016, 09:56:53 AM »
^ Here's somewhat a documentation of the particle.cfg I made a few months ago.

https://www.gtastunting.net/index.php?topic=68988.0
https://www.youtube.com/watch?v=s7mpDKb-3DQ can you make black sparks like those ? :D
dude it's not that hard, you have all the info you need, just start messing around with the particles line, there's even a tool for this so you can change it without closing the game !
reynolds tool doesnt work on my PC...and srsly i dont understand those info tbh :D

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal