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My First City
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Topic: My First City (Read 1775 times)
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elrayzeur
Veteran Member
Posts: 18
My First City
«
on:
January 09, 2012, 06:42:30 PM »
Hi all
This is my first map for Vice City (the first large map, I did some others but they are all small).
This is a test map, but I wanted to share.
I hope that it will please you.
MooMaper
In Game 1
In Game 2
For instal the map put gta-vc.exe and data to your root folder of vice city and add all txd and dff from img folder in your gta3.img.
http://www.megaupload.com/?d=WBB8YW90
I Prefer Vice For Stunt
Ciao++
«
Last Edit: January 11, 2012, 10:42:00 AM by elrayzeur
»
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Cooper
Veteran Member
Posts: 3851
fumo porro meto drop bump
Re: My First City
«
Reply #1 on:
January 09, 2012, 06:45:10 PM »
dling!
LAND
ALL
THE SPOTS
«
Last Edit: January 09, 2012, 06:48:41 PM by Cooper PantellicA
»
Logged
Ltab-
WH Crew
Senior Member
Posts: 6776
escrachado
Re: My First City
«
Reply #2 on:
January 09, 2012, 06:52:13 PM »
Oh my god!!!!!!!
OFC DOWNLOADING!
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D.JacK
Posts: 950
Re: My First City
«
Reply #3 on:
January 09, 2012, 06:54:01 PM »
GOOOOOOOOOD JOB MAN!
yea,today i will download when i go home
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Cooper
Veteran Member
Posts: 3851
fumo porro meto drop bump
Re: My First City
«
Reply #4 on:
January 09, 2012, 07:16:37 PM »
game crashes
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elrayzeur
Veteran Member
Posts: 18
Re: My First City
«
Reply #5 on:
January 09, 2012, 08:00:34 PM »
Game crashes
New link with all i have in my GTA3.IMG and data folder.
http://www.megaupload.com/?d=ZPCJRANL
For instal this map
1
Downlaod YAIE from
http://dustcrazy.blogspot.com/search/label/Game%20Modding
instal it and open your GTA3.IMG
2
Add all txd and dff from: gta ipvfs\img folder.
3
Put gta-vc.exe and data folder to your Grand Theft Auto Vice City root folder.
(Use a clean gtavc with no map mod, Because i dont remove limitation of object in my exe.)
I hope this will solve the problem.
I was just starting to get into the creation of map and I have many problem
http://www.gtaforums.com/index.php?showtopic=496192
sorry for that
.
Ciao++
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BoBO
Veteran Member
Posts: 1081
Life goes on.
Re: My First City
«
Reply #6 on:
January 10, 2012, 05:35:16 AM »
wow amazing work looks awesome
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Cooper
Veteran Member
Posts: 3851
fumo porro meto drop bump
Re: My First City
«
Reply #7 on:
January 10, 2012, 05:46:59 AM »
still crashes, maybe if you upload your vc without audio?
i really want to play your map, it looks awesome!
Logged
Max_
Senior Member
Posts: 2635
relax reflex
Re: My First City
«
Reply #8 on:
January 10, 2012, 07:04:44 AM »
Awesome Map
A few Bugs here and there but still awesome
Logged
Veno
ForbiddenElement.
Veteran Member
Posts: 5326
This sentance is a lie.
Re: My First City
«
Reply #9 on:
January 10, 2012, 08:38:34 AM »
Date Registered: December 14, 2004, 03:17:53 PM
and only 3 posts
Good job on the map dude!
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Bixel
Veteran Member
Posts: 2453
DSS Crew
Re: My First City
«
Reply #10 on:
January 10, 2012, 08:57:56 AM »
please upload the pics at imageshack.us or somewhere else cuz i can't see them
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Noah
Veteran Member
Posts: 6465
Re: My First City
«
Reply #11 on:
January 10, 2012, 09:45:53 AM »
I think it's safe to say that this map needs some landscape variety, it looks a bit stale. And what's with the lowpoly buildings? Couldn't you just delete VC and start with an empty map? You'd have alot more room to work with and the possibility of having more polys in each object.
But yeah I know how hard it is to make a map with the way VC is built up.. It's really not custom-map friendly at all. 10/10 for the effort but this map definitely needs some improvements. Hit me up if you feel you'd like some help in the process, I know a few people with some experience in map building.
Looking forward to seeing your map expand, it's great that people are still doing this!
Logged
elrayzeur
Veteran Member
Posts: 18
Re: My First City
«
Reply #12 on:
January 11, 2012, 10:36:16 AM »
Hi
Thank you for all your comments.
To answer NOAHofDEATH, yes the city is currently low poly. But it 'was mainly a test. I will keep only the road and go all the other 3D models. I have also started another road with bridges and barriers on the sides. But it will have to wait because I have much work to do before they can integrate it in the game
.
Otherwise the map 've only the beginning of what will be a TC, the aim being to have a new map focused only stunt (stunt missions will be of the game
).
Ciao++
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