Author Topic: Why did R* put weird physics engine that makes lame air moves with motos?  (Read 4856 times)

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Offline Brandon

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #30 on: August 27, 2008, 07:58:19 PM »
dont waste your time on that queer, garb.

Offline GI JOE

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #31 on: August 28, 2008, 04:28:59 AM »
Quote from: Brandon
dont waste your time on that queer, garb.
meh,coming from a guy who said computers are his life


riiiite

Offline Sucker

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #32 on: August 28, 2008, 07:49:45 AM »
Quote from: Brandon
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.


Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.


Sucker: You're saying they're more realistic in fucking SA and VC? :|

No, most part of the physics engine in IV become much better that before. I'm just talking about the weird air moves with motos. In real world, i think you can't do like that in the air, although you can backflip.
« Last Edit: August 28, 2008, 07:51:44 AM by Sucker »

Offline Brainkiller

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #33 on: August 28, 2008, 08:32:28 AM »
Quote from: Brandon
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.


Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.


Sucker: You're saying they're more realistic in fucking SA and VC? :|
[youtube]-0LFelrWAcE[/youtube]
« Last Edit: August 28, 2008, 08:33:20 AM by Brainkiller »

Offline Flat Face

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #34 on: August 28, 2008, 08:43:24 AM »
question mark!

guys stop arguing... your all wrong...

Garb, there are some people that don't work for rockstar that played IV before it came out (opie and anthony for instance).. though i doubt his brother or friend or w/e was one.. GI.. don't tease people with a sig like that.. sucker.. this is more realistic.. but the airial moves are just as FAKE as they were in the other games.
« Last Edit: August 28, 2008, 08:43:46 AM by Flat Face »

Offline JayFoxRox

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #35 on: August 28, 2008, 08:46:48 AM »
I would say it is like this because they couldn't do it any better - whats the reason for the alpha bugs in VC?
In this GTA they didn't have renderware as backup and they started from nothing, tried to recreate renderware (LCS and VCS) and tried to modify that again to get a more heavy feeling I think - this is the result.

- Everyone claiming that they wanted it realistic: No way.. There is so much unrealistic stuff in the game, they wanted it action packed
- Everyone claiming that is not for our kind of stunting: This is even annoying when jumping over small hills or ramps placed everywhere in LC

UtterGarbage: R* has tons of QA people, you don't have to work on the title to test it..
« Last Edit: August 28, 2008, 08:48:34 AM by JayFoxRox »

Offline Sucker

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #36 on: August 29, 2008, 02:35:29 AM »
I think ppl don't understand what i mean. I mean that IV's physics engine is better than any other GTA series, such as VC or SA. However, the air moves are lame, BK's clip for example. Maybe FF got the point.

Offline BumsNudl

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #37 on: August 30, 2008, 03:33:03 AM »
Quote from: Baseline
They don't give a shit for stunting so why they should make stuntable physics?  

This is my opinion, too.


Offline dirtybird78

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Why did R* put weird physics engine that makes lame air moves with motos?
« Reply #38 on: September 01, 2008, 10:06:25 PM »
Quote from: Ralleee
I think the engine and physics are unique, but not realistic. The engine is fine for stunting, but it's hard to handle the vehicles because they act like they're heavy as fuck


Well,they would be heavy as fuck in real life.
And the bumps are fun,i landed the hanger building at the farthest side of the airport by bumping the red and white curbs around the heli's,easily.(on multi player )

Bumps are hella fun in GTA 4,but i get board with the normal multi compared to SA-mp.(off topic here)

And to the dude that thinks SA sucks,YOU suck.

 

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