Author Topic: Large Textures  (Read 1451 times)

0 Members and 1 Guest are viewing this topic.

bammargea

  • Guest
Large Textures
« on: May 30, 2008, 08:56:44 AM »
could  someone please upload a pcj txd file for vice city that has all the textures in 1000x1000 bmp's please
it doesnt matter if thay are blank or contain the actual original textures as long as it is 1000x1000

thanks  

Offline Mythic

  • Veteran Member
  • Posts: 3695
  • WH Member
    • View Profile
Large Textures
« Reply #1 on: May 30, 2008, 09:58:31 AM »
Why can't you resize them yourself?

Offline Blaze

  • USS Crew
  • *
  • Posts: 7698
    • View Profile
    • Bike Gallery
Large Textures
« Reply #2 on: May 30, 2008, 10:26:31 AM »
1000x1000 wont work. It has to be in the 4x4 table.

4x4, 8x8, 16x16 ect.

Offline Rainbow

  • Senior Member
  • Posts: 7375
  • Coeur de taxi
    • View Profile
    • http://www.youtube.com/Rainbowstunting
Large Textures
« Reply #3 on: May 30, 2008, 12:25:50 PM »
how you resize without the pixels getting worser then before.. i mean making the pic smaller and lagger then my pixels are always that few that you can count them by hand.. (srry for bad english..)

Offline Blaze

  • USS Crew
  • *
  • Posts: 7698
    • View Profile
    • Bike Gallery
Large Textures
« Reply #4 on: May 30, 2008, 01:08:22 PM »
Sharpen / Gaussian Blur Trick.

Offline Psycho

  • Insomniac.
  • Veteran Member
  • Posts: 3078
  • <_<
    • View Profile
Large Textures
« Reply #5 on: May 30, 2008, 01:13:33 PM »
Quote from: Blaze
1000x1000 wont work. It has to be in the 4x4 table.

4x4, 8x8, 16x16 ect.
I thought it had to be powers of 2.

2, 4, 8, 16, 32, 64, 128, 256, 512, 1024...

Quote from: Blaze
Sharpen / Gaussian Blur Trick.
Care to elaborate?

Offline KIDwild

  • Posts: 1019
  • what?!
    • View Profile
Large Textures
« Reply #6 on: May 30, 2008, 06:37:30 PM »
1000 x 1000=modiing.. cuz i will lag like hell and your stunts will look floaty
« Last Edit: May 30, 2008, 06:38:57 PM by KIDwild »

Offline Mythic

  • Veteran Member
  • Posts: 3695
  • WH Member
    • View Profile
Large Textures
« Reply #7 on: May 30, 2008, 08:40:01 PM »
Not with every computer. And no, it wouldn't be modding, since it only applies to the look of the bike.

Offline WaDaFuG

  • Posts: 1073
    • View Profile
    • http://gtastunting.net
Large Textures
« Reply #8 on: May 30, 2008, 09:14:05 PM »
True^

Guess I'll resize some right now...

Note: The Body map and the others will be very LQ though...

bammargea

  • Guest
Large Textures
« Reply #9 on: May 31, 2008, 01:52:49 AM »
whenever i try to resize txd workshop crashes on me but in the case of it bieng in the 2 or 4 powers can someone upload a 512x512 pcj600.txd
thanks

Offline KIDwild

  • Posts: 1019
  • what?!
    • View Profile
Large Textures
« Reply #10 on: May 31, 2008, 02:53:55 AM »
body     =      512x512
metal    =      512x512
brakes   =    128x128
interior =    512x512

bammargea

  • Guest
Large Textures
« Reply #11 on: May 31, 2008, 03:03:34 AM »
thanks KIDwild now i can finally get my bike looking good XD

Offline Daffy

  • V.I.P. Member
  • Posts: 13506
  • WH & NU Founder
    • View Profile
Large Textures
« Reply #12 on: June 02, 2008, 07:28:40 AM »

Offline Mythic

  • Veteran Member
  • Posts: 3695
  • WH Member
    • View Profile
Large Textures
« Reply #13 on: June 02, 2008, 07:45:09 AM »
Save it as a .txd, it looks so beatiful!

Offline Rainbow

  • Senior Member
  • Posts: 7375
  • Coeur de taxi
    • View Profile
    • http://www.youtube.com/Rainbowstunting
Large Textures
« Reply #14 on: June 07, 2008, 06:11:28 AM »
Quote from: KIDwild
body     =      512x512
metal    =      512x512
brakes   =    128x128
interior =    512x512

can u make one for NRG500 too? plz?

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal