Author Topic: Community Project: Game  (Read 4381 times)

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Offline JayFoxRox

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« Reply #30 on: January 12, 2007, 06:11:15 AM »
ok probably i m making a full text lesson again. this time i will talk about 3D modeling and if i m finding a good way for anims (only did this once before) i will explain this too. then in the lesson after i m finally explaining sin/cos/tan by making a simple animation editor.

Ok now for some bad (?) news: i decided to change the game concept. Its still having the launcher in it (We are modeling this together - launcher + lil waggon for our "player"). The player will be replaced by a crash dummy like this one:

]:



I hope you like the idea. I decided this to make this as easy as possible for you so dont shout at me for changing the concept

btw: This is now supposed to be looking more serious but still a bit unrealistic
« Last Edit: January 12, 2007, 06:13:37 AM by Fox »

Offline VaNilla

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« Reply #31 on: January 12, 2007, 07:52:51 AM »
*Shouts for changing concept* . Well im a bit skeptical about this new one but lets see how it pans out .
« Last Edit: January 12, 2007, 08:26:34 AM by Shadowsniper »

Offline Spoofy

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« Reply #32 on: January 12, 2007, 09:57:55 AM »
It's looking mighty awesome Fox, the Launcher concept is taking new heights.

Offline JayFoxRox

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« Reply #33 on: January 13, 2007, 05:36:05 AM »
Okies i made a few screenshots while i made this:



Its only one box - textured with faces (more than you might think).

It will be the rail of the launcher where the dummy's "sledge" is leaded by. Its still missing the connections between ground and the rail, the sledge etc etc etc.

I m writing a lil tut now which should be finished tomorrow or on monday.

//Edit: I still dont like the green color. i will try to get a better color soon like this:

« Last Edit: January 13, 2007, 05:37:59 AM by Fox »

Offline VaNilla

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« Reply #34 on: January 13, 2007, 05:51:25 AM »
Coolio .

Offline Slaughtered

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« Reply #35 on: January 13, 2007, 03:23:45 PM »
That box you made could be a launcher. The chain pulls at a high speed and throws the CTD (Crash Test Dummy) at high speed into whatever the player can aim at. The launcher should also be rotatable (As shown below) and the CTD will be more erm..... human like and in 3d . Right ? Heres my idea :


Offline JayFoxRox

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« Reply #36 on: January 22, 2007, 08:30:40 AM »
Due time problems i will try to come up with a new lesson in about 3 weeks or something - just give me time. therefore i will include much more information and its going to be a video.

StuntX: Yes, its supposed to be the launcher as i said. rotatable - not sure yet. but it would be easy to do. i cant make sure we can make him bounce that often - for now just smashing him should be enough.

 

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