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Messages - DJS

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1
V Chat & Support / What mode do you stunt in?
« on: August 18, 2014, 03:43:49 AM »
Just curious as I've seen all sorts and I wondered what people thought was the most convenient for resetting your stunt and such.

Single Player, Online or Creator (can the timer etc be removed)?  :ninja:

3
Gaming Discussion / Re: GTAStunting Minecraft Server
« on: July 08, 2013, 12:23:24 PM »

4
GTA Modding / Just some stuff
« on: February 02, 2013, 04:50:28 PM »
After watching the film "In Time" I really liked the style of the cars on there.



So yea.









5
GTA Modding / Re: Camber Angle
« on: January 19, 2013, 08:31:42 AM »
Tbh this was a shot in the dark, I wasnt expecting you guys to understand the reason for doing it. Just to understand the basic concept and whether it is possible or not.

6
GTA Modding / Re: Camber Angle
« on: January 19, 2013, 07:15:35 AM »
When done correctly, it make the car look badass :P. Also follows the theme of a little project I have.


7
GTA Modding / Camber Angle
« on: January 19, 2013, 06:58:12 AM »
Hey guys, just wondering if anyone has managed to put a camber on the wheels of cars in SA, I think its possible by editing the handling but I dont want to do that for obvious reasons. Rather do it in the model. I tried to angle the dummies and it looked fantastic in GGMM but ingame the wheels were straight again. Then I tried to just angle the wheel but that had no effect.

http://en.wikipedia.org/wiki/Camber_angle

Cheers!

8
GTA Modding / Re: TXD Workshop alpha problem
« on: January 16, 2013, 05:56:30 AM »
I eventually got it working but what I had to do was revert back to an earlier version 4.5 instead of the latest version which is 5.

Thanks for your help though guys!

9
GTA Modding / Re: TXD Workshop alpha problem
« on: January 15, 2013, 01:34:41 PM »
NOPE. Still replaces the image instead of the alpha even when I have the alpha selected at the bottom.

10
GTA Modding / Re: TXD Workshop alpha problem
« on: January 15, 2013, 01:30:43 PM »
Ah, 16 bit. Lets try that.

11
GTA Modding / TXD Workshop alpha problem
« on: January 15, 2013, 01:25:18 PM »
So basically whenever I try import a alpha into txd workshop it doesn't work, it just replaces the "image" image instead of the "alpha" one.

Any help?

Cheers!

13
Gaming Discussion / Re: Watch Dogs (Next Generation graphics)
« on: June 06, 2012, 09:05:56 AM »
This was played on a high spec pc, not a ps3. There is an interview on gamespot somewhere. Graphics most likely will be reduced for ps3 and 360.

14
GTA Modding / Labiloute's Lights and Particles scripts trouble
« on: April 19, 2011, 12:53:18 PM »
So i only noticed this tutorial today and thought it try it out. But my lights are showing through the car. Has anyone had experience with these scripts?

Tutorial - http://www.gtastunting.net/index.php?topic=46948.new#new

15
Tutorials / Re: [3DSMAX] Add lights, particles
« on: April 19, 2011, 12:49:44 PM »
Does anyone know how to make neons using this? My lights are showing through the car O.o

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