Great job everyone! It has been touch and go at certain points, but I'm glad to see this community still going 20 years strong. The stunt bug runs deep. We'll all probably still be finding new spots and potential stunts no matter what game engine we touch.
The intro gave me the feeling of classic comm vids of the past like Connected, Interlocked, Fracture, etc. I'm glad to see the classic comm vid formula still alive. The stunts were shown crystal clear. I think there was room for a little more artistic expression with the editing, but there was plenty of nice touches and unique camera angles. In the end, it was a thoroughly entertaining 18 minutes. As far as the stunts go, the grabs and grinds are always my favorite, along with Dannye closing it out with some impossible platform jumping skills.
Shoutout to the cake bosses.