GTAStunting
GTA Series => III, LCS, VCS, CTW => Themed Videos => Topic started by: Actarus on May 16, 2021, 10:29:07 AM
-
Hello everyone! In 19 years I have seen a lot of new video concepts about stunting but today I wanted to present a stunt fully coded in SCM language. The pleasure of seeing the game take control and perform stunts worth spending hours coding. Obviously, it's a concept and that's not the point of stunting but why not release a fully SCM based video as a stunter?
You will understand, I like coding so I staged this stunt like a SHORT film. Otherwise our dear Claude Speed performs his stunt at 1min21.
Download link (https://www.mediafire.com/file/j7m4qo4oe7i52/I_coded_a_stunt/file)
-
nice, but with better code optimization, stunts can be landed faster
-
Wow dude, that's amazing, the editing was also top notch! punk noodles <3
-
you gotta provide some screenshots of the project, did you use some python libraries with AI or just coded the steps of the stunts and let it repeat? How did you validate the stunt, did the code saved the rep or what?
-
he was just seating and watching 3 hour how his script work and when it finally landed a stunt, he press F2 to save replay. He was so amazed that's his script working, that's why he didn't bored from seating and waiting
-
It's my first try, I don't used .rep for this stunt, just a live video with a rush of an entire night (10 hours~). Then, I watched the video in speed up by making a cut every X times to have only the bump and be able to spot the landing.
I think we could establish an IF condition for the stunt to be validated with coordinates. The problem is that the Z axis (important for a stunt) is not a reliable value because the script will favor X and Y so considered validating the stunt even if it does not reach Z. However, perhaps linking this condition to a checkpoint that will take Z into consider can help validate the stunt accurately. When the condition is not NULL, we can use a C ++ function of the type SendInput to save replay.
-
That's pretty cool :ajaja: How long did it take to code? And what about your video on VHS in Emtec EQ300 Extra Quality?
-
Haha, the ending was my favorite part. Nice lil vid.
-
This is really cool! Nice work
-
You have no idea how happy this video made me, I love the fact that some people are still messing around with the game.
Great work dude, loved every second of it!
-
you gotta provide some screenshots of the project, did you use some python libraries with AI or just coded the steps of the stunts and let it repeat? How did you validate the stunt, did the code saved the rep or what?
if he release the source code
-
That's pretty cool :ajaja: How long did it take to code? And what about your video on VHS in Emtec EQ300 Extra Quality?
The whole video, 1 week maybe.
My .prproj file take the dust on a magnetic tape to adding perfect film grain.
-
This was awesome! coded stunts are a rarity, I think apart from you only simon and nitzkit did that in the past
also nice cam work and soundtrack
-
this is really great :wub:
-
This is great!
Is the project in a repository you can share? :)
-
impressive!
so this is how allbeast did his solo
-
impressive!
so this is how allbeast did his solo
sorry that i fooled gtastunting with that solo, i didn't think someone will discover that method that fast
-
This is great!
Is the project in a repository you can share? :)
I don't used repository or versioning for this small project but if you want I can push code to Git.
Anyway, thanks for your comments.
-
Incredible work man, great job!
-
Lol that's awesome! I always wished to make the game landing stunts for me!
-
Thank you for your feedback! I finally got motivated to add the download links and GTASDB for those interested.
Oh wait... more than 2 years have passed. Sorry I have a slow connection.
-
Spanked up madness. Love it, the cinematic and the stunt itself :P Great job, GTA III 4 life
-
oh wow, great job man! i like the way this was showcased
now imagine AI stunting with machine learning :lol: feed it full of barney stunts, sorcery grinds, rainbow taxiboosts, cooper drop bumps.. :hmm: