GTAStunting

General => General Discussion => Expression Section => Topic started by: Flat Face on April 03, 2011, 03:38:15 AM

Title: 1st time working with next gen gaming textures
Post by: Flat Face on April 03, 2011, 03:38:15 AM
The grass and dirt textures are 1024x1024 where as the tree textures are from SA and are 128x256, that's why there's such a gap in quality

*Update* I've posted more pics with varying degrees of texture quality

---------

I've never really worked with next generation texture layers for models but seeing as we decided to move pedrising to another game engine so we're going to need to know this stuff soon :) I started making a new tree because we're really sick of the gta style crappy fauna so.. yeah..


(http://i149.photobucket.com/albums/s68/8flatface8/yupmore.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/nowsee.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/yuptwice.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/yup2.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/yup.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/jajajaja.jpg)

bump map and spec map as well as the original diffuse, what do ya think? :P it's also my 1st good pelt mapping *texture map made for an unusual mesh*

EDIT:

hmm you can't really see much.. I'll make a better pic

(http://i149.photobucket.com/albums/s68/8flatface8/punky.jpg)
Title: Re: 1st time working with next gen gaming textures
Post by: Rainbow on April 03, 2011, 08:56:23 AM
Looks realistic  :a-cheer: I don't understand all this modeling stuff though... I still can't get a house in VC  :(
Title: Re: 1st time working with next gen gaming textures
Post by: A maid on April 03, 2011, 09:15:22 AM
Looks realistic  :a-cheer: I don't understand all this modeling stuff though... I still can't get a house in VC  :(
Didn't you once make a banana-colored house or something?
Title: Re: 1st time working with next gen gaming textures
Post by: DaredevilX on April 03, 2011, 11:08:36 AM
Imo it doesn't look very realistic but it's still well done. Textures could be a bit higher res maybe but I bet it looks better ingame.
Title: Re: 1st time working with next gen gaming textures
Post by: Flat Face on April 03, 2011, 06:52:54 PM
Yeah it should be higher res, it's from SA so it's a pretty small texture but considering it's a texture used in SA, it's come out pretty well in my opinion :)

I can up the poly count on the tree and I'll see if I can find a higher res texture just for a render to post here so you can get a better idea maybe?
Title: Re: 1st time working with next gen gaming textures
Post by: Shifftee on April 03, 2011, 07:36:03 PM
Well done!  :mellow:
Title: Re: 1st time working with next gen gaming textures
Post by: Flat Face on April 03, 2011, 11:27:47 PM
<3

(http://i149.photobucket.com/albums/s68/8flatface8/yup2.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/yup.jpg)
Title: Re: 1st time working with next gen gaming textures
Post by: Noah on April 03, 2011, 11:45:36 PM
Better than that tree you sent me  :P
Title: Re: 1st time working with next gen gaming textures
Post by: Flat Face on April 04, 2011, 12:04:21 AM
this is that tree lol, I added a few more branches since then though

EDIT:

Better quality textures BEGIN NOW!

(http://i149.photobucket.com/albums/s68/8flatface8/yuptwice.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/yupmore.jpg)

(http://i149.photobucket.com/albums/s68/8flatface8/nowsee.jpg)
Title: Re: 1st time working with next gen gaming textures
Post by: вαℓυ on April 04, 2011, 01:39:43 AM
That looks good man. :P
SimplePortal 2.3.7 © 2008-2025, SimplePortal