GTAStunting
GTA Series => GTA Modding => Topic started by: Ne0n on December 22, 2009, 08:17:55 PM
-
Very confused on the whole thing. I can get the textures out for breaks and all and i can edit them and replace them, but , how would i edit the rims?
How do i know the textures will show up where i want them on the bike?
I downloaded a skin for nrg a while and it was dff, why am i using TXD?
and if youre feeling really really helpful, post a picture of your 4 textures for your custom bike so i can get an idea for how i should lay mine out, thanks a lot.
;)
-
First of all, the .txd file is the texture file which includes all textures used on the NRG500 or any other vehicle, whereas the .dff file is the file which includes the form of the vehicle.
Now if you want to see which parts of the .txd file belongs to which part of the NRG500, simply give every single part a certain colour, so you can see where the parts are situated at.
I hope I helped you a bit :)
-
It's impossible to find which parts are which unless you already know, I know 99% of the VC pcj because I've been a skinner for so long but in SA i know more like 80% because I've only skinned 1 bike in SA.
If you know anyone who skins then ask them to help you make a colour page thing.
-
If you know anyone who skins then ask them to help you make a colour page thing.
pm me i have a nrg were all parts from every map is colored
-
hm, good idears, but why is the skin i use now a dff? it only changes the textures not the shape..
-
hm, good idears, but why is the skin i use now a dff? it only changes the textures not the shape..
You can't change the shape with a texture file. A texture is like your skin colour. While your body is muscles. All you do is just change the colour of the bike.
When you want to change the shape, then you'd have to learn 3D modelling, but that'd be called modding, if you stunt with that bike then.
-
hm, good idears, but why is the skin i use now a dff? it only changes the textures not the shape..
You can't change the shape with a texture file. A texture is like your skin colour. While your body is muscles. All you do is just change the colour of the bike.
When you want to change the shape, then you'd have to learn 3D modelling, but that'd be called modding, if you stunt with that bike then.
im confused :\ can you just explain the difference in txd and dff?
EDIT: nevermind i get it, and i know how to edit all of this now. i just have one question though, do i need to use decals? or can i just have no decals..not just blank ones but no file at all for decalls?
-
sorry to post again (its not like this forum is fast moving anyways so no harm really done) but i need to know really soon because i need to create my own bike for a vid :P and also its just killing me to have to stick with ugly decals and rims. i was googling for like a damn hour and could not find anything that would help me. please halp :ajaja: :cheersad:
-
sorry to post again (its not like this forum is fast moving anyways so no harm really done) but i need to know really soon because i need to create my own bike for a vid :P and also its just killing me to have to stick with ugly decals and rims. i was googling for like a damn hour and could not find anything that would help me. please halp :ajaja: :cheersad:
If you know anyone who skins then ask them to help you make a colour page thing.
pm me i have a nrg were all parts from every map is colored
-
hm, good idears, but why is the skin i use now a dff? it only changes the textures not the shape..
You can't change the shape with a texture file. A texture is like your skin colour. While your body is muscles. All you do is just change the colour of the bike.
When you want to change the shape, then you'd have to learn 3D modelling, but that'd be called modding, if you stunt with that bike then.
im confused :\ can you just explain the difference in txd and dff?
EDIT: nevermind i get it, and i know how to edit all of this now. i just have one question though, do i need to use decals? or can i just have no decals..not just blank ones but no file at all for decalls?
DFF = Shape of model
TXD = Texture of model
:cheersad:
-
sigh
read my edit before you.
EDIT: okay i got the rims figured out i think. I dont really need much help anymore but if you feel like explaining it for other people go ahead. thanks... :euro:
EDIT2:: OKAY IM ALL GOOD NOW EXCEPT FOR: how do i make rims and how can i stop the nrg's base colors from effecting my skins colors :| id want my nrg to just be all black...
also i read a tutorial that said to use pngs, ive been using bmp this whole time and it turned out good, should i still use pngs?
-
sigh
read my edit before you.
Oh sorry for trying to help, faggot.
-
sigh
read my edit before you.
Oh sorry for trying to help, faggot.
Chill, i didnt insult you :unsure:
and my info: OKAY IM ALL GOOD NOW EXCEPT FOR: how do i make rims and how can i stop the nrg's base colors from effecting my skins colors id want my nrg to just be all black...
also i read a tutorial that said to use pngs, ive been using bmp this whole time and it turned out good, should i still use pngs?
-
sigh
read my edit before you.
Oh sorry for trying to help, faggot.
Chill, i didnt insult you :unsure:
But I insulted you.
-
I know and it was uncalled for <_<
So can anyone tell me how to make rims and have my nrg be all black instead of 2 different colors?
-
i still have not been able to figure this out - someone please help me :(.
or if any skinner wants to help me through pm that would be amazing. :ajaja:
also once im done making it ill post a screenshot of it, because right now the colors get messed up because of the base NRG colors im trying to fix.
EDIT: I got it, if anyone wants a screenie ill post but im not going to for now.