GTAStunting

GTA Series => GTA Modding => Topic started by: Willzyyy on August 23, 2008, 06:52:01 AM

Title: Building Texture Mod
Post by: Willzyyy on August 23, 2008, 06:52:01 AM
I am trying to do some good stunts for a vid for VC/LC but the textures on the buildings are goofy and have invisible extensions on the roofs which make it harder to land a stunt. Some of the buildings have no textures which is also annoying. I then look at some WH, ATS, TMS vids and Fracture and Interlocked etc and there are textures that I don't have. I have looked at the list of mods given in another topic and I can't find a mod that gives these buildings texture (Solid roofs). Can someone please help? Have I missed a topic that gives you the mod?

This is for VC/LC.

Thankyou ~ Will.
Title: Building Texture Mod
Post by: Pendji on August 23, 2008, 06:53:58 AM
I think you talk about collisions. there is a update fixing collisions in mod section
Title: Building Texture Mod
Post by: Willzyyy on August 23, 2008, 07:05:31 AM
Ok. Thanks man. I will take a look.
Title: Building Texture Mod
Post by: Daffy on August 23, 2008, 07:52:36 AM
http://www.gtastunting.net/forums/index.ph...st&p=768443 (http://www.gtastunting.net/forums/index.php?showtopic=37971&view=findpost&p=768443)
Title: Building Texture Mod
Post by: Flat Face on August 23, 2008, 10:42:00 AM
Thats not a texture thing its a col thing, the models are all made of (mostly) of a txd, dff and a col, the col is obviously short for collision its the shape in the physical environment you can't see, the txd is the texture/textures over the model/models (each txd can be for many dff's) and the dff is the shape of the model that you can see but R* made the cols with much smaller poly counts (less detail) but totally fucked some of them up.

Just telling you how it is in detail to help you understand a little better  .

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