GTAStunting

GTA Series => Grand Theft Auto - IV => IV Chat & Support => Topic started by: resser on January 27, 2008, 05:09:20 AM

Title: GTA IV Physik
Post by: resser on January 27, 2008, 05:09:20 AM
NaturalMotion's Euphoria Technology  (http://www.garagetv.be/video-galerij/9lives/gta_iv_physics.aspx)

What do you think about this, will stunting be still possible ?
Title: GTA IV Physik
Post by: Skull on January 27, 2008, 05:20:01 AM
The bailing looks really bad, but i think it will be limited.

Btw nice find
Title: GTA IV Physik
Post by: Auzas on January 27, 2008, 05:39:09 AM
Damn, i wanted to post it  Oh well, too late ;/
Title: GTA IV Physik
Post by: Neo Anderson on January 27, 2008, 07:19:15 AM
 dunno if this will be good or bad as far as stunting. Time will tell I guess.
Title: GTA IV Physik
Post by: Spoofy on January 27, 2008, 07:22:45 AM
Since GTA 4 has Unique Stunts, this Euphoria engine will make bailing a lot more fun
Title: GTA IV Physik
Post by: BoBsaget on January 27, 2008, 09:40:45 AM
I don't think it will be like that, but we'll see..
Title: GTA IV Physik
Post by: Ocean on January 27, 2008, 09:47:41 AM
I would imagine that this would make grinds impossible.
Title: GTA IV Physik
Post by: Ferσή on January 27, 2008, 09:57:55 AM
looks like they focused more on player and npc physics then vehicle physics, thats generally a good thing for stunting... but we can all assume that its going to be nothing like GTA:3 stunting
Title: GTA IV Physik
Post by: Kingjad on January 27, 2008, 01:07:23 PM
I feel it will welcome a new generation of stunting. It will never be the same again after this - well, mainly never. Let's start small, and find out whether you can krail and cork in GTAIV
Title: GTA IV Physik
Post by: ImPaKt on January 27, 2008, 02:19:18 PM
Quote from: BoBsaget
I don't think it will be like that, but we'll see..

This engine was officially named as the one in GTA IV, so it WILL be like that  Just, that video wasnt made by rockstar, but its the same engine. Force-controlled-ragdoll-physics
Title: GTA IV Physik
Post by: Juan on January 27, 2008, 05:19:45 PM
Quote from: Kingjad
I feel it will welcome a new generation of stunting. It will never be the same again after this - well, mainly never. Let's start small, and find out whether you can krail and cork in GTAIV
Fuck that ill be going after +100ft roofs from day one.
Title: GTA IV Physik
Post by: AC1D on January 30, 2008, 07:36:38 AM
that kind of physics probably wont allow grabs anymore
Title: GTA IV Physik
Post by: Raskal on January 30, 2008, 08:57:11 AM
I like the rag doll kind of physics when you get in an accident.

BUT MAH DONG!!!
Title: GTA IV Physik
Post by: Caio on January 30, 2008, 10:30:01 AM
 I wonder what happens if the guy touches the heli's moving blades...

I hope stunting will still be fun in GTA IV, even if it's more realistic I think we'll still be able to perform stuff like bumps and p2bs, not sure about he Stuck methods and grinds tough
Title: GTA IV Physik
Post by: plumpegg on January 30, 2008, 03:16:59 PM
will see
Title: GTA IV Physik
Post by: kr3mlin on January 30, 2008, 05:32:38 PM
It is hard to say, because R* maybe have changed some parts of the technology to fit into the GTAIV world...who knows
Title: GTA IV Physik
Post by: Laketown on January 30, 2008, 07:03:03 PM
All I know is that :48 looked really cool
Title: GTA IV Physik
Post by: Ralleee on January 31, 2008, 06:05:12 AM
I just hope it won't get easier to stunt in this than in SA and VC
Title: GTA IV Physik
Post by: MaCi on January 31, 2008, 08:30:06 AM
Hope it's real hard to stunt so stunting will stay alive..
Title: GTA IV Physik
Post by: hachi on January 31, 2008, 11:27:50 PM
Nice
Title: GTA IV Physik
Post by: Infinity on February 01, 2008, 11:45:11 AM
I think no beacause i saw a movie form GTA IV.The streets were pretty tight.So i dont really think.It should be for showing the life of us.I kinda think SA will still stay for stunting
Title: GTA IV Physik
Post by: JayFoxRox on February 02, 2008, 02:20:21 PM
Euphoria is not the physics engine... its only used for the AI / Physics layer.
So euphoria is only in use whenever an person has to do interact with the scene - euphoria is not good for simulating vehicles etc. The R.A.G.E has a physics layer though so thats probably what they will use.
Title: GTA IV Physik
Post by: Krow+ on February 02, 2008, 03:23:06 PM
Great ragdoll... anywho, Natural stunts will always be possible, but the rest... I don't know. More things will move when you hit them than before...
Title: GTA IV Physik
Post by: Cody on February 03, 2008, 11:32:12 AM
Ragdolls + GTA = endless fun.
Title: GTA IV Physik
Post by: cooper on February 03, 2008, 11:48:01 AM
Meh!
GTA IV real stunting will start IF rockstar will make it on PC!!
BTW IMO the minimum req stats will be smaller than Crysis , Call of Duty 4 or Stalker!
Title: GTA IV Physik
Post by: JayFoxRox on February 04, 2008, 10:26:41 AM
I smell a OGL3 release =)
Title: GTA IV Physik
Post by: cooper on February 05, 2008, 06:11:48 AM
What's OGL ?
Title: GTA IV Physik
Post by: Joco on February 05, 2008, 02:45:17 PM
open geeeeeeeee ellllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
its likek direct xx
Title: GTA IV Physik
Post by: Rahi on February 05, 2008, 05:07:45 PM
LMFAO at 0:16....someone got PWNED

can someone .gif 0:16-0:20?
Title: GTA IV Physik
Post by: BullzEye on February 06, 2008, 01:20:35 PM
This looks awesome    Even if you can't stunt well, I guess GTA is about the shooting and missions and stuff, but if we do manage to find new stunting methods there, that would be very good  

Also, this we might never see a grind or a grab (but maybe fall grab)
Title: GTA IV Physik
Post by: unreal on February 08, 2008, 08:01:44 AM
Mabey people will do 'real' stunting now instead of using glitches. (farming, MD,ect...)
Title: GTA IV Physik
Post by: Krow+ on February 09, 2008, 08:08:21 AM
Quote from: unreal
Mabey people will do 'real' stunting now instead of using glitches. (farming, MD,ect...)
Notice he only mentioned SA.
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